Visual & Performing Arts
Advanced High-Creating Media Arts
Novice High-Creating Media Arts
Communicate meaning in work
Create a body of work
a small spiral notebook and pen, or cell phone
5 MEDIA ARTS CAREERS: Understanding the "ground floor" and how to climb the ladder!
Media Arts Careers
Part 1: Multi-Media Installations
Part 2: TV Production and Broadcasting
Part 3: Film Production
Part 4: Podcasts and Radio Broadcasting/Programming
Part 5: Projection Mapping: Creativity in both Live Theatre and Public Installations
The types of media arts careers are extremely varied. The National Endowment for the Arts’ definition of media arts is: “includes screen-based projects presented via film, television, radio, audio, video, the internet, interactive and mobile technologies, video games, transmedia storytelling, and satellite as well as media-related printed books, catalogues, and journals.”
*The NEA funds workshops and programs providing access to production and post-production facilities such as Scribe Video Center in Philadelphia and Squeaky Wheel Access Program in Buffalo, NY.
*The NEA funds labs on topics such as directing, producing, documentary, and radio production for organizations ranging from Film Independent in Los Angeles, CA, to the Association of Independents in Radio in Dorchester, MA.
*The NEA supports professional development and networking opportunities for media artists to enhance their skills and market their work.
*The NEA fuels creativity by awarding funds to produce new work in film, audio, radio, video, and online platforms.
*NEA funding of media arts, 1966-2016: $343.2 million
The SOUTH CAROLINA ARTS COMMISSION is also a source of support and funding for artists' educational workshops and project creation. BOTH the NEA and the SCAC should be well-researched, as they can be vital resources for the career of a serious, motivated artist.
This lesson will be split into 5 areas of specific interest. Each area includes a project to be completed.
If a student is interested in a MEDIA ARTS career, what are the things a student should know about that field before jumping in? And how can more things be learned? What organizations should an artist be aware of and/or join that could yield employment and artistic growth opportunities?